v2.6.4 (3793)

Langues - LAN572sANG : C1/C2 - Design Fiction

Descriptif

This course prepares you to discover how consumer culture is designed by manufacturing and industry through exploring weekly themes, or movements, which have had a major impact on how we live, eat and dream. The three main themes include world building or shaping stories, data dives or designing information and speculative or critical design futures. You will discover how creative initiatives get started, moving from case studies of the beginnings of modernity towards a highly sophisticated industrialized entertainment industry or even the commercial art behind the products that make up your fridge (keep in mind the global food industry has yearly revenues that more than double consumer electronics). You will learn how to contextualize a world flooded with products and develop a deeper understanding of how the creative sector drives and sometimes questions the future through the medium of art and design.

Objectifs pédagogiques

You will develop practical, conceptual and analytical skills. Your ongoing project will be an individual process book, which is a visual research tool that creative teams use as a weekly research journal, sometimes adapted into eventual communication tools or a development pitch for clients or partners for most any creative initiative.

Format des notes

Numérique sur 20

Littérale/grade réduit

Pour les étudiants du diplôme Echanges PEI

Le rattrapage est autorisé (Note de rattrapage conservée)
    L'UE est acquise si note finale transposée >= C
    • Crédits ECTS acquis : 3 ECTS

    La note obtenue rentre dans le calcul de votre GPA.

    Pour les étudiants du diplôme Diplôme d'ingénieur de l'Ecole polytechnique

    Le rattrapage est autorisé (Note de rattrapage conservée)
      L'UE est acquise si note finale transposée >= C
      • Crédits ECTS acquis : 3 ECTS

      La note obtenue rentre dans le calcul de votre GPA.

      Programme détaillé

      The course is divided into three parts: Storytelling, Information Design, Speculative Design (which take its cues from the research being done at MIT Media Lab, Pasadena Art Center and Royal College of Art. The term was first coined by Bruce Sterling (a sci-fi writer and contributor to Wired Magazine).

      Mots clés

      #design #contemporaryart #archictecture #speculativedesign #designfiction

      Méthodes pédagogiques

      Course reader, weekly themes and group discussions.
      Veuillez patienter